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Rue From Ruin - Lone Werewolf Roleplaying

Rue From Ruin - Lone Werewolf Roleplaying

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Werewolves are bloodthirsty, shapeshifting monsters that stalk the night under the full moon. Legends blame their creation on a curse or other profane origins.

The stories and movies? They're all fake. There's only one problem: Now you're a werewolf, and none of it seems far-fetched— you were betrayed and turned, and that's just the start of your problems.

Werewolves are pack creatures, but this isn't that game. Betrayed, alone, and full of rage, you'll undertake a harrowing journey of troubles and self-discovery. As your narrative evolves in this paranormal horror setting, you'll realize there may be more to your betrayer's motives.

Rue from Ruin is a strikingly intimate solo RPG about becoming a werewolf—and everything terrifying, confusing, and transformative that comes with it. Instead of leaning on edgy power fantasy, the game explores betrayal, identity, emotional fallout, and the struggle to hold onto your humanity as rage creeps in. The mechanics beautifully reinforce the theme: moon phases shape gameplay, clocks track your emotional and physical journey, and every roll feels like a step toward vengeance, redemption, or total collapse. Character creation is fast yet deeply flavorful, and the writing guides you into storytelling that feels personal, cinematic, and raw.

-TheGrouchCouch (via DriveThruRPG)

The Lunar Call System

Rue From Ruin introduces the bespoke Lunar Call System inspired by predecessors like IronsworncyanstarlightBlades in the Dark, and even Marvel Heroic Roleplaying. Using tables and dice (D6, D8, & D12) with interwoven game mechanics, you'll create a paint-splatter narrative of your werewolf's experiences during passing moon phases. 

Track the progress of your werewolf and the outcomes of the hunt. The Lunar Call System powers both character choice and their betrayer's efforts to elude them. Unfold your own evocative tale as you close on your quarry, encounter setbacks, and ultimately gain greater control over your lycanthropic destiny.

Rue From Ruin features over 100 escalating troubles you may encounter leading to 256 possible endings. Moon phases mark passing time and special actions are available during the new and full moon when your human and wolf sides each reign supreme.

Players: Solo (1 player)
Time: Medium (2-3 hours) and Campaign (Multiple sessions)
Ages: 13-17 (Teen) and 18+ (Mature/Adult)
Mechanics (System): Poly dice (Lunar Call)
Genres: Horror and Supernatural
Complexity: Beginner

Physical book is 68 pages, 6 x 9 inch, full-color, hardcover book w/ black bookmark ribbon. Shrink-wrapped.

Digital package with PDF versions, character sheets, and postcards from your betrayer!

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